Changelog

Stay up to date with the latest improvements, bug fixes, and new features in wYnFuscate.

BetaJanuary 11, 2026

Runtime-Encrypted Functions

  • NewAdded WYNF_ENC_FUNC macro — encrypt function bodies at build time, decrypt at runtime with a key from your server
  • NewAdded Hex Key Generator tool in Dashboard Settings — generate secure 64-character hex strings for use with WYNF_ENC_FUNC
  • SecuritySupports whitelist/key-server workflows where critical functions only work with a valid runtime key
  • SecurityFail-closed behavior: wrong key or tampering causes trap, not garbage output
BetaJanuary 11, 2026

Dashboard Improvements

  • NewAdded code editor to upload page — paste Lua code directly instead of uploading a file, with syntax highlighting and line numbers
  • NewAdded copy-to-clipboard button for completed jobs (files under 4MB) in job history and job details pages
  • NewAdded bulk operations to job history — select multiple jobs to delete or download as ZIP
  • ImprovedAdded tooltips to action buttons throughout the dashboard for better discoverability
BetaJanuary 11, 2026

Security Macros & Dead Code Pruning

  • NewAdded WYNF_SECURE_CALL macro for restricting functions to VM-only callers — external calls are rejected (fail-closed)
  • NewAdded WYNF_SECURE_CALLBACK macro for securing event handlers and callbacks passed to Roblox APIs with fail-quiet behavior
  • ImprovedWYNF_OBFUSCATED now prunes dead branches in obfuscated builds (dev/fallback code is removed from the output)
BetaJanuary 10, 2026

New Macros

  • NewAdded WYNF_ENC_NUM macro for encrypting sensitive numeric constants like product IDs and feature flags
  • NewAdded WYNF_LINE macro for stable source line numbers in error messages and debug logs
  • NewAdded WYNF_NO_UPVALUES macro for callback compatibility with certain environments while maintaining protection
BetaJanuary 9, 2026

VM Randomness & Compression

  • SecurityIncreased randomness of each VM generation for stronger uniqueness per build
  • PerformanceImproved compression techniques to further reduce large script output by ~9%
  • FixFixed various rare parsing edge cases
BetaJanuary 7, 2026

Target Platform Support

  • NewAdded target platform selection for platform-optimized VMs with reduced output size and improved runtime performance (Roblox, Luau, Lua 5.1-5.4, LuaJIT)
  • PerformanceImproved compression techniques resulting in 30-40% smaller output for large scripts
  • SecurityImproved VM mutation complexity within the enhanced security option
  • FixFixed register exhaustion when locals go out of scope but were not being reclaimed, resolving rare register overflow errors
BetaJanuary 5, 2026

Security & Compatibility

  • SecurityImproved VM runtime mutations for stronger protection
  • SecurityAdded additional VM complexity within the enhanced security option
  • FixFixed register allocation overflow in edge cases (large if/elseif chains, massive multi-assignments, complex for-in loops, large interpolated strings)
  • FixFixed various platform compatibility issues
  • ImprovedImproved error diagnostics when internal limits are reached
BetaJanuary 1, 2026

Compatibility & Performance

  • ImprovedAdded compatibility for custom Lua environments — if yours is not working, open a ticket in Discord
  • PerformanceImproved fully virtualized performance on heavy loop workloads
  • FixFixed a bug with loadstring arguments not being passed correctly
BetaDecember 30, 2025

WYNF_ENC_STRING Macro & Bug Fixes

  • NewAdded WYNF_ENC_STRING macro for sensitive string encryption — see /docs/macros for details
  • SecurityAdded enhanced security option that adds additional layers of protection at the cost of performance
  • PerformanceAdditional improvements to VM compression techniques
  • FixFixed multi-local assignments to non-locals (globals or table fields) causing obfuscation failure
  • FixFixed high number of constants causing obfuscation failure
  • FixFixed UTF-8 BOM at start of file causing obfuscation failure
  • FixFixed handling of binary strings with null bytes in source scripts
  • FixFixed user-defined globals not propagating to global script environment
  • FixFixed upvalue closing bug on break/continue statements
  • FixFixed rare identifier collision bug
BetaDecember 29, 2025

Security, Performance & Public API

  • SecurityEnhanced static analysis resistance
  • SecurityImproved anti-tamper techniques
  • SecurityIncreased polymorphic VM generation per script
  • SecurityImproved all encryption layers
  • PerformanceAdditional compression enhancements to reduce VM size while maintaining high benchmark speeds
  • FixFixed block comment handling — leveled block comments (--[=[...]=]) now correctly preserved during processing
  • FixFixed rare edge cases with polymorphic emission collisions
  • NewREST API now available — integrate wYnFuscate directly into your build pipeline with file upload, job status polling, and download endpoints (Pro/Enterprise, invite-only during beta). See /docs/api
BetaDecember 25, 2025

Caller Detection & ModuleScript Fix

  • NewAdded WYNF_IS_CALLER_WYNFUSCATE() macro to detect external callers and protect sensitive functions from exploit scripts
  • FixFixed ModuleScripts returning nil or failing to execute in Roblox
  • FixAdded fallback access pattern for compatibility across all Roblox script types
BetaDecember 24, 2025

Security & Compatibility

  • SecurityImproved overall security posture
  • ImprovedImproved support for custom Lua environments
BetaDecember 24, 2025

Major Security & Performance Upgrade

  • SecurityEnhanced runtime protection against tampering and manipulation
  • SecurityImproved resistance to deobfuscation services and automated analysis
  • SecurityBetter detection of synthetic execution environments
  • SecurityReduced static analysis signatures
  • SecurityHardened VM sandbox integrity
  • Performance~23% smaller output size while maintaining fast execution
  • NewAdded WYNF_CRASH() macro for immediate VM termination on critical errors
  • ImprovedEnhanced Roblox environment support
  • FixFixed rare variable name collision causing "attempt to call a number value"
  • FixFixed builtin resolution in Roblox/Lune environments
  • FixFixed Lua 5.x compatibility in no-virtualization mode
  • ImprovedFull Luau support including type annotations and for k,v in table syntax
  • ImprovedCross-platform: Lua 5.1, 5.4, LuaJIT, Luau with 137 tests passing
BetaDecember 21, 2025

Macros & Documentation

  • NewAdded WYNF_OBFUSCATED macro for conditional code paths between dev and production
  • NewAdded WYNF_NO_VIRTUALIZE macro for performance-critical native Lua execution
  • FixFixed various compatibility issues in Roblox
  • NewNew documentation site with macro guides, plans, and changelog
BetaDecember 15, 2025

Security Overhaul

  • SecurityRedesigned encryption architecture with per-instruction protection
  • SecurityIncreased polymorphism across builds
  • SecurityStrengthened resistance against common analysis techniques
  • SecurityEnhanced runtime integrity verification and common extraction methods
  • SecurityImproved protection of internal VM state and metadata
  • FixFixed script return values not propagating correctly
  • FixFixed rare seed-dependent failures on certain configurations
  • FixFixed variable scoping issues in generated output
  • FixFixed correctness issues with certain function call patterns
  • ImprovedVerified compatibility on Luau, LuaJIT, Lua 5.1, 5.2, 5.3, and 5.4
  • ImprovedFull test suite passing (137 tests)
BetaDecember 5, 2025

Hotfix

  • FixFixed a bug with GetService calls in Roblox
BetaDecember 4, 2025

Performance Update

  • Performance3x+ faster execution compared to previous versions
  • PerformanceOptimized VM internals for smoother script execution
  • SecurityImproved security posture with additional protection layers enabled by default
  • FixFixed an issue with deeply nested tables
  • FixFixed edge cases with complex control flow patterns
  • FixFixed handling of scripts with a large number of constants
  • ImprovedVarious stability improvements

Looking for older versions? Check our Discord announcements for the full history.